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 An introduction to several new aspects of Crazy Brawl

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NateStar™
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Posts : 99
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An introduction to several new aspects of Crazy Brawl Empty
PostSubject: An introduction to several new aspects of Crazy Brawl   An introduction to several new aspects of Crazy Brawl EmptyWed Jun 23, 2010 12:04 pm

As many of you know, we have been furiously working on and adding new features to the entirely user-run, text-based RPG known as Crazy Brawl. Recently, I've added some new features to it.

- Two VS. Two battles
- Fusion ability

In a 2v2 battle, each player chooses 2 of their made characters. Same rules to normal CB apply, only turn order goes each turn from the character to the highest speed, then 2nd highest, then 3rd, then 4th. I'm especially excited to release the addition of Fusion Ability. In a 2v2 battle, if your characters chosen have notable traits that go together, you may fuse them together. YOU HAVE TO CREATE THE FUSED CHARACTER FIRST! In the event you fuse a character, that character gains the EXP for the match if he/she wins, not the other two characters you fused together. If you make a fusion character, include in its info page what characters fuse together to make it. You must wait at least 5 turns into the battle to fuse.
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